the world lost a great mind last night...
R.I.P. Mr. [Lebbeus] Woods
"we should all look forward to, even seek out or purposefully engineer, a new year filled with the kinds of challenges Lebbeus felt, rightly or not, that we deserved to face, fight, and, in all cases, overcome—the genuine and endless difficulty of pursuing our own ideas and commitments, absurd goals no one else might share or even be interested in."
about
2AeM is a cooperative design effort composed of the 3 young Midwestern-sprung, spread-the world-out, out-and-out Architecture student-architects: nicholas m. reiter, Jessie Wilcox and Peter Nguyen. The team base was originally Milwaukee, WI but since has become a mobile abstraction or a state of mind. 2AeM is sometimes physical, sometimes sober, partially virtual, usually vocal, and all-the-time IN-it.
We are track jumpers, demons, villains and observing you right now. Design is the New and so are the Stakes.
We are track jumpers, demons, villains and observing you right now. Design is the New and so are the Stakes.
Wednesday, October 31, 2012
Thursday, October 4, 2012
ethnobotanical architecture workshop!
really excited to work with some of my friends at GSAPP. hope to represent!
check it.
thanks amy franceschini and myriel!
Labels:
biomimicry,
botany,
creativity,
culture,
exhibition,
experience,
futurefarmers,
GSAPP,
new york,
nyc,
studio x,
workshops
Tuesday, September 18, 2012
the snow
soft sunlight pours in through the corner as a gentle breeze oscillates above a bed of feathers. the 'snow' arcs in waves within a transparent boundary.
tokujin says, "the variety of the essence in the nature touches our emotions. i intend not to reproduce them, but to pick the element that inspires our heart and integrate it into the design."
a snowscape of feathers. beautiful.
Labels:
art,
atmosphere,
exhibition,
feathers,
japan,
snow,
tokujin
Wednesday, July 18, 2012
watch this video now
michael pawlyn on biomimicry.
collaborate!
collaborate!
Labels:
architectural education,
biomimicry,
michael pawlyn,
video
Tuesday, July 10, 2012
daeyang gallery|house_ SHA+spiritofspace
long time fans of fellows uwm alumns, spirit of space's team has grown since first starting out (which is fantastic!) and the recent run of videos is showing why. their works are getting more polished, finer toothed, and did i mention drawing upon a much more renowned clientele?
their latest, documents the daeyang gallery and house outside of seoul south korea by a personal hero of mine, one mr. steven holl.
here is holl speaking a little more about the project:
i love this: "taking inspiration from an istvan anhalt musical composition, steven holl architects designed thishouse and gallery situated in the hills of the kangbuk section of seoul, korea. heel the serenity. experience the passage of time. listen to the trickling water. see light dance on the walls and floor. enter a state of quiet contemplation. comprehend what it means for architecture to change."
spirit of space
this is a lovely little project/gallery. evoking memories of a rustier bloch building in kansas city, and most certainly carries the same poetic command material treatment and incorporation of natural elements to enhance the architectural/living conditions.
my hats of to both steven holl architects and spirit of space. i see good things in both of their futures!
Labels:
gallery,
seoul,
south korea,
spirit of space,
steven holl,
video
Monday, July 9, 2012
zumthor v.3D
Documentary of Zumthor! (in 3D)
”Most architects build this stuff and they already have 3D representation. They can enter a building before they even build it. But I think especially with modern architecture, to make a film that really deals with the sense of place and how it changes the way people use buildings and are shaped by cities and buildings, that could not really have been done before,”
Many years to complete? Following a project from start to finish? sounds good to me! And. In 3.D!?
”Most architects build this stuff and they already have 3D representation. They can enter a building before they even build it. But I think especially with modern architecture, to make a film that really deals with the sense of place and how it changes the way people use buildings and are shaped by cities and buildings, that could not really have been done before,”
Wim Wenders
Many years to complete? Following a project from start to finish? sounds good to me! And. In 3.D!?
Tuesday, June 26, 2012
End of the Spring quarter!
Sorry for the late update. UCLA and work has got me running nonstop until recently.
Anyway, we finished this year with a bang! RUMBLE! here are some pics of what I've been up to recently for that.
Special thanks to Haoyuan Ren for the photos!: here is his site: Haoyuan Ren
For the M.arch 1 program we were told to develop a wall section that talks about the enclosure system we're proposing. At the start of the quarter we were given an case study to develop and learn from. Mine being Lever house by SOM, we focused mostly on two things, one being the idea of pulling the spandrel into the space and two the research and development portion of an new solar shading device, which we actually got to work!(but only as a single prototype) the video and explanation of this device in a later post. [i still need to edit the vid...]
I have to say, this is the first time i've built something like this, it turned out to be a wild experience of alot of unknowns and faith. Lucky for me I had friends who believed in me, and i'm happy to say it turned out rather well! I hope you enjoy the images!
As for the solar shading device we decided to go with an bimetal project which expands and contracts depending on electrical current. Further development lead to the exploration of an expanding flower like object. Since we decided to go the fashionable route (literally) we decided to give it a flower look, giving the facade an overall blooming effect, the idea is that each flower is powered by a solar panel (which is possible) and it blooms depending on the amount of sunlight and so forth. since the flower needs to contract and expand frequently to keep it from overheating the entire facade in theory would be in continuous movement, giving it an shimmering effect or current like water so forth, i think you get the idea. :P
Here is a link to my site which will try to talk about it in better detail.
and if you have questions ask a way!
Anyway, we finished this year with a bang! RUMBLE! here are some pics of what I've been up to recently for that.
Special thanks to Haoyuan Ren for the photos!: here is his site: Haoyuan Ren
For the M.arch 1 program we were told to develop a wall section that talks about the enclosure system we're proposing. At the start of the quarter we were given an case study to develop and learn from. Mine being Lever house by SOM, we focused mostly on two things, one being the idea of pulling the spandrel into the space and two the research and development portion of an new solar shading device, which we actually got to work!(but only as a single prototype) the video and explanation of this device in a later post. [i still need to edit the vid...]
I have to say, this is the first time i've built something like this, it turned out to be a wild experience of alot of unknowns and faith. Lucky for me I had friends who believed in me, and i'm happy to say it turned out rather well! I hope you enjoy the images!
As for the solar shading device we decided to go with an bimetal project which expands and contracts depending on electrical current. Further development lead to the exploration of an expanding flower like object. Since we decided to go the fashionable route (literally) we decided to give it a flower look, giving the facade an overall blooming effect, the idea is that each flower is powered by a solar panel (which is possible) and it blooms depending on the amount of sunlight and so forth. since the flower needs to contract and expand frequently to keep it from overheating the entire facade in theory would be in continuous movement, giving it an shimmering effect or current like water so forth, i think you get the idea. :P
Here is a link to my site which will try to talk about it in better detail.
and if you have questions ask a way!
Thursday, June 21, 2012
Friday, June 8, 2012
Thursday, June 7, 2012
FY-Langes: the second showing
come one, come all down to Governor's Island this weekend!
FY-Langes, a digitally fabricated installation will be showing at FIGMENT .
a small blurb leaked on the CC:GSAPP website last night. and more information can be found on the FY-Langes blog!
Tuesday, May 29, 2012
surface tension @eyebeam
super excited about this one:
"The future of water is the subject of tension. Water is both disposable and sacred, a muse for artists and a necessity for life – a source of healing and of conflict. The Earth has abundant water, but only a very small proportion is available for human use. How should this be managed and sustained, and what would a water-scarce future look like?"
EXHIBITION HIGHLIGHTS
Among the many water-themed exhibits, events, workshops, and interactive experience, exhibition highlights include:
- An open source prototype for a robotic swarming, sailing ship that could clean up oil spills in the future
- Umbilical filters, artificial insemination kits and precocious puberty dolls, all responding to rising levels of chemicals and hormones in our drinking water
- A water pump that requires the same amount of energy to fill a plastic bottle as would go into producing it—approximately 3 hours of pumping per liter; 1,000 times more energy than would be required for tap water
- Water themed films screening in the Eyebeam Project Space
see you WEDNESDAY!
Saturday, May 19, 2012
a motto
“Whatever is iconic must be perfect, whatever is perfect must be lucid, whatever is lucid must be simple, and whatever is simple must be bold.”
Reiulf Ramstad Architects
Tuesday, May 15, 2012
triple decker poster!
this is such a great mix of old school and new school.
each poster keeps getting better and better. whoa!
damn mr. jack white!
Friday, April 27, 2012
Wednesday, April 18, 2012
Monday, April 9, 2012
The same Project
A great professor of mine once said, in response to a comment of mine that perhaps all my work looks the same: "You will find the longer you work, you will be doing the same project your whole life." I have only come to prove him right. And then some.
Cheers to the final push in studio. Photos to come soon.
Cheers to the final push in studio. Photos to come soon.
Saturday, April 7, 2012
bolton historical museum addition
so, two super talented graduates of GSAPP recently secured a commision (or at least presented their proposal to the community board) for an expansion to the bolton historical museum up north...
check out the full article on the mirror: lake george magazine
"the story is ongoing"
rueben caldwell and leigh salem (two guys i really looked up to while they were here.) started tack design (out of brooklyn) and along with their one legged chair and have found some early successes.
the simple design is elegant and powerful. full of architectural allusions. fitting of its surrounding context while remaining proud in its own design language.
my favorite, "we use elements in such a way that people can look at the building from multiple reference points, including barns, ice houses and the commercial buildings of main street, as well as boat houses," said caldwell. "the building should communicate something meaningful to a broad range of backgrounds."
in the words of beck hansen, "hell yes!"
Labels:
boathouse,
GSAPP,
leigh salem,
museums,
ruben caldwell,
tack design
Friday, April 6, 2012
Thursday, March 29, 2012
one man's trash...
in the beginning there was a pile of shit.
...
...
what happened?! i blacked out.
when i came to, i had this thing in front of me.
two overlapping paths wrap around a central theater space.
one public path, is rendered with solid floors and light walls, the other, below, is rendered in opposite materials. reveals provide visual and auditory connectections between the paths and enhance the atmosphere of each through reverberation and echo.
orpheus. down down down. underground!
Labels:
2A_eM work,
modelling,
orpheus,
theater,
underground
articulated cloud
by ned kahn
Pittsburgh Childrens Museum, Pittsburgh, PA. 2004
Composed of thousands of translucent, white plastic squares that move in the wind, the artwork is intended to suggest that the building has been enveloped by a digitized cloud.
Friday, March 23, 2012
...
"Any intelligent fool can make things bigger, more complex, more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction."
_albert einstein
"Imagination to more important than knowledge."
... i think this was my high school graduation quote. he also said that.
Friday, March 16, 2012
KICK START
For my final project as a first semester MArch I at the GSD, I hastily created this stop action in the wee hours of the morning and began my presentation showing this film.
Lock Project
The project program, while perhaps in a way arbitrary, is a series of theaters and tight gallery spaces. The spring board for the work for each of us was a simple mechanism; mine was the Oldham Coupling Unit. I concentrated on the subtle movement that creates big shifts when the pieces are allowed to slide past each other, requiring inscription. Each sequence in the story of the building creates a new arrangement of program, allowing and disallowing passage, opening and closing the theaters and expanding them. At one special moment, the very bottom gallery reveals a secret corridor, allowing a body to pass into the wet grotto below, and to step out into the inscribed and carved earth work.
Monday, March 12, 2012
Structure studio pt. 1
A study on bending concrete waffle systems.
The studio focuses on how to manipulate structural ideas, and of course for me a new set of protocols! This study is created by 7 different sets of protocols which not only creates density into the surface but coffers each panel different. There is a gradient of subdivisions from base to cantilever and also a gradient of porosity. The overall form is based off of 3 flowers created from A triangle, basically creating 3 over sized pilotis which connect to each flower at a point more like a point arch. The center space you see here is an that was created naturally due to how the flowers were created. That is all for now, i'll get into more specifics when I have time, and i'll update you all on my tensile structure in a couple days :P
Until then!
Thursday, March 8, 2012
Wednesday, March 7, 2012
Friday, March 2, 2012
...into the underground
the images are edited from my midterm presentation. my first, of the advanced studio sequences. it started out the same as most. pushing abnormal schedules, and working through the night to plot, model, and do the presentation mash-up. oh what fun we have in 500S (gotta say, sick view of campus - overlooking the central square. nosy pigeons and water color sun sets [/rises]).
carving out terra firma for a pear shaped performance space, light and air. the sequences leading up to 'hades chamber' (complete with three-headed guard dog) are meant to architecturally spatialize the story of orpheus entering the underworld in search of eurydice. the procession is broken (for now) into four acts; the threshold into the underground; the grotto; the river of styx; hades chamber. haunting reverberations of civic infrastructure and orchestral maneuvers in the dark echo as one approaches hades pear-shaped performance pit.
check it out... so this is all happening at the old trolley station at delancey and essex! after receiving (surprisingly enthusiastic) feed-back the push begins to re-organize and re-visualize this project in sexy (but, informative) images and models, models, models.
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