about

2AeM is a cooperative design effort composed of the 3 young Midwestern-sprung, spread-the world-out, out-and-out Architecture student-architects: nicholas m. reiter, Jessie Wilcox and Peter Nguyen. The team base was originally Milwaukee, WI but since has become a mobile abstraction or a state of mind. 2AeM is sometimes physical, sometimes sober, partially virtual, usually vocal, and all-the-time IN-it.

We are track jumpers, demons, villains and observing you right now. Design is the New and so are the Stakes.

Wednesday, July 28, 2010

2A_EM FINALLY GOES TO VIDEO!

Finally recieved my new HV40. Heres an sample of what it can do, footage was taken roughly a month ago.

PS: learning premiere/workflow was a real pain in the butt....

Monday, July 26, 2010

UPDATE: holocaust memorial design competition



the results are in. we didn't place - unfortunately, but you can't expect too much for pulling together a submission in a few days... unless you're h.van_oudenallen. congrats and good luck!
luckily we had some interest from our fellow students that lightened the load a bit.

we held off posting our actual submission, until now. our process work can be found here. now, with the passing of time, we post our submission:



In such a small space, line, forms, and gestures are limited… What do we have then, but light, time, movement, and material? With this premise in mind, we ask ourselves not only, “what does a memorial mean, but also what does it do.”

We are not survivors of the Shoah. We don’t pretend to know the intensely personal feelings associated with the experience; we can only speculate. In a short time, little direct experiences will be left. Therefore we sought to distill the fundamental essence of a collective conscious.

We propose a place of peace, perhaps a place of discomfort, a place of reflection, a place where senses stir memories. These qualities will always be remembered, be shared, be alive, broadcasting the memory and the universal message “never again” long after the last survivor has left.

It is our hope that through simple actions we can influence profound reactions.



thanks again to all those that helped!


Wednesday, July 14, 2010

come get struck by lightning


[when]: this weekend!
fri and sun

[what]: lightning bolt - presented by jackpot gallery!

315 n plankinton



check em out! it's going to be a stellar party.
plus you can support a local band and local gallery
... and hear good music!

hope to see you all there!

Tuesday, July 13, 2010

frustration

after reading this article i was expecting to see BP's stock plummet. to my amazement it's only dropped about $1. wtf?! why would anyone still be on board with this tycoon of corner cutting?

since 2007 BP has been trying to revamp their image. casting themselves as exemplars of safety. but, as this nytimes has reported in a pointed article, this has clearly not been the case after a series of catastrophes and blatantly ignoring warning signs. the company is destroying the natural ecologies of north america; an explosion in texas, shoddy construction on a mega-platform in the gulf, spills in alaska, and the most notorious - the deep water horizon explosion in the gulf last april.


and after all this, our government is still allowing BP to run headlong into more risky operations, jumping through loopholes and ravaging our natural ecologies. responsibility has been shifted all around for the last 3 months, and we still don't have a solution. oil is still gushing into gulf waters. the monster is still loose. i can't believe it.

for an abbreviated overview check out the time line. it frustrates me to no end. BP has the capability, capital and resources to do things right, yet they're hypnotized by the all mighty bottom line. where are the values?!

we need to curb our addiction. if these events don't offer us the opportunity to seriously reconsider our energy options and shift to more sustainable, alternative forms i fear loosing hope.

Monday, July 12, 2010

Thursday, July 8, 2010

tension; sculpture + sketches

i really enjoyed this work. came across this artist on daily serving - great resource for contemporary art.

the artist's works sit in a strange spot between tense and placid. they're so simple and elegant. some work is on digital display now as part of the ratio3 gallery in san francisco.

Mitzi Pederson
Untitled, 2008
Cement and ribbon
Installation view
36 x 36 x 139 inches
Mitzi Pederson
Untitled, 2008
Wood and flitter
48 x 3.5 x 0.75 inches
Mitzi Pederson
Untitled, 2007
Graphite on mylar over paper
11 x 8.5 inches

currently, an exhibition titled; they knew what they wanted spreads across four galleries hosting numerous works curated by robert bechtle.


seth curcio of dailyserving says the following:
"the exhibition exists without many surprises or profound connections, but is interestingly interrupted through the work of sculptor mitzi peterson and the painter garth weiser. the inclusion of peterson and weiser complicates the exhibition through abstraction. these two artists’ work are reductive and formal, but continue to engage the greater exhibition in terms of both landscape and the mundane, adding new dimension to the exhibition and requiring the viewer to actually work to extract content through context." mmmmmmmm...



Mitzi Pederson
Untitled, 2009
Wood, silver leaf, string, and bells
127 x 11.5 x 2.5 inches

Monday, July 5, 2010

nu frm blu

big bang, big boom


i really enjoy this artist's work. this is not the first example to show up on 2A_eM... the dedication still blows my mind. ten months since the last video, big bang boom showed up on vimeo yesterday and getting tons of love.

the wall murals really start to interact nicely with the found object sculptures in concert with time lapse photography.

described as: "an unscientific point of view on the beginning and evolution of life... and how it could probably end." it reminds me of pearl jam's music video; do the evolution - from way back in '98.

enjoy:


Wednesday, June 9, 2010

Kengo Kuma installation



what an amazing installation!!! GO KENGO KUMA

honestly reminds me of final fantasy games... but maybe thats just me...

Wednesday, June 2, 2010

Heatherwick Studio and Thoughts

Heatherwick-Studio
Shanghai World Expo Pavilion




Inside each rod lies seedling

Designs like this make me wonder about the design process. While Inspiration is drawn from life, landforms or experiences people tend depict only the aesthetic or functional understanding. After seeing this design I wonder if there is more to it than that. A vision produced simultaneously in our minds subconscious from the overflow of thoughts from studying inspiration.
Also can vision only be created by thoughts on life or can they be produced by imagination developed by others?



Link

Thursday, May 20, 2010

"the problem with technology...



... is that everyone has it."

bruce mau's incomplete manifesto for growth

"Written in 1998, the Incomplete Manifesto is an articulation of statements exemplifying Bruce Mau’s beliefs, strategies and motivations. Collectively, they are how we approach every project."

some highlights:
well, you get the picture. they're all great insights. i encourage browsing the entire list of 43.

Thursday, May 6, 2010

5 student films_ re: design

hooray! thanks to spirit of space, each of the groups participating the mp3: forecasting mke for the urban age now have video 'cuts.' these short clips help explain the five projects a little more clearly, cogently and succinctly than if you were to ask any of us point blank. all five are embedded below, please do some clicking.

1.


2.



3.



4.



5.

charge my car, not my phone [bill] please


with all the hype of electric vehicles becoming a reality we are going to start facing real life logistic questions very soon.... namely, how and where will we charge these suckers?

telekom austria has recently finished with a prototype for converting obsolete infrastructure into something that could help answer the charge-up dilemma.

Friday, April 30, 2010

studio banter

stumbled upon this link looking for entourage for some renderings i'm working on.
i love how you can get sucked into a wormhole of links on the internet.

worth getting lost in for a while.
studio banter: great work
something to refer back to for inspiration, and collaboration [future?]

Sunday, April 18, 2010

Para-Pasta

While checking out firms in Germany to apply to.....
click "architecture" , select "para pasta" , Go!

Parametric Pasta

Wednesday, April 7, 2010

stop motion_ possibilities

great stop motion animation by rob carter, an artist who implements stop motion animation and large format photgraphy into his works..

q: what would le corbusier's la tourette monestary look in high gothic drag? question answered.


Stone on Stone [CLIP] from Rob Carter on Vimeo.



humorous, and stunning...
and the artist's site has great depth.

Friday, March 26, 2010

Urban Ecology Center Menomonee Valley

as mentioned in a previous post. i've been fortunate enough to work with milwaukee's urban ecology center on an expansion branch in our very own menomonee valley.



three of us have authored a book of the designs, process, and experience of the course with all it's ups and downs. it's now for sale via lulu's self publishing site.

Thursday, March 18, 2010

holocaust memorial design competition

we've recently completed another competition for the atlantic city boardwalk holocaust memorial.
here are some process images that we can share now.
the final images will follow shortly after the judging. [when it's legal]













conceptual sketches




plan sketch + notes




rendering sketches + notes




thanks to everyone for all their help:

dave tesch_ m.arch 2010 - creative contribution

adriana artega_ m.arch 2011 - models
sam brannon_ bsas 2011
luke cvikota_ bsas 2011
ashleigh fischer_ bsas 2011
richie hands_ bsas 2011
therese hassett_ m.arch 2011
jodi masanz_ m.arch 2010
ben mather_ bsas 2011
michelle sletten_ m.arch 2011
paul steidl_ bsas 2011
blake villwock_ m.arch 2011

Thursday, March 11, 2010

monterrey housing development

ELEMENTAL wins brit insurance design award.
they've created an investment, not a social expense.

busy alejandro.... this is an ingenious project.

q: what happens when you only have the capital to build half a house?
a: provide the half that is the hardest, or impossible, for an individual to do themselves.
in this case, the architect provided the structural framework [ which in residential housing accounts for 80% of the project budget ] and allowed the families to infill as they accumulated the means to expand.


according to ELEMENTAL there were essentially five design parameters:
i. location
ii. urban layout
iii. position of unit on lot
iv. structure for final size
v. middle income dna

Wednesday, March 10, 2010

forecasting mke for the urban age

below is the 'commercial' for the 2010 marcus prize studio i've been participating in this semester.

MARCUS PRIZE 2010 from Spirit of Space on Vimeo.



as i've stated in a previous post; the title of this year's marcus prize is: FORECASTING MKE; for the urban age. this title was spurred on from discussions with Alejandro Aravena - the 2010 recipient of the marcus prize and our 'professor' for this semester [ along with the helpful guidance of mr. ryan o'connor ].

we are to propose projects that have the potential to attract 'knowledge creators' or the 'creative class' in an effort to put mke back on the map...

there's quite amazing potential in this city, from repurposing abandoned or outdated infrastructure [the many grain silos that dot the urban landscape or envisioning a new life for our iconic hoan bridge], to harnessing mke's claim as the 'freshwater capital of the world' and the 'city of festivals', to projecting the future of the working environment.

5 groups, 5 projects, 1 opportunity, 10 more weeks....


thanks to red mike and adam goss at spirit of space for all their hard work.

Wednesday, March 3, 2010

Gathering Place

Our go at the International Glass competition (this year's challenge to reinvent the "community gathering space") had to go off in a well-organized fashion because of the time constraint. Well we took our sweet time on Detroit, we were left with less than a week to represent, finish, print and send the physical thing to Tokyo. But this limitation, I believe, rendered some solid results. Our main objectives had to be simplified, ordered and presented quickly, clearly and diagrammatically.

The project we saw was the re-thinking of how people gathering in contemporary times. There is no "central place" but many unique places; as well, people do not "GO" to a "Place," but more easily and with excitement "bump into" one another along a way. We thought these ideas were the basis of what a new gathering place should be. We did not want to build a place, but reconsider how people live, in order to put in place a framework which would 1) make the "going" more experiential, so as to encourage a more human-paced way of "going," 2) introduce to this "community" what community can be through the encouragement of easy "bump-into" interaction and 3) keep in place several gradients of individual or "owned" places without getting rid of the symbolic American "home."

Strategies:
We took an ex-urb / sub-urb on the edge of Milwaukee as example.
We designed for the better part of a century, showing stages of work that would be done to change the physical environment.
1) bringing in the wide- no-man's-like streets over a period of years
2)planting more and more trees that will add a canopy to the empty suburban pathways and encourage the branching out of people to their front yards
3) collecting half of each owner's backyard and creating a "fortress-like" block-owned area for a variety of activities, and lowering fences to half the human height
4)placing parches and gradients on front of home to encourage the use of "see-and-be-seen " space
5) infilling in-between and re-using garages as the larger corridors (like Capitol Drive) get turned into rail corridors in the future
6) envisioning both economic, agricultural and neighborhood-spurred recreation that line the inner suburban forest, creating no need to go to great lengths for such necessities as food, entertainment, park-systems, or casual community interaction amongst people.

There will be no need for a "center" of gathering, when every place encourages interaction along the normal path of living and moving. Gathering will make its own place amongst a framework designed for interaction.

Tuesday, March 2, 2010

home remedies

we moved to riverwest about a year ago. loving the neighborhood. the corner bars. the co-op. the parks. the activism. the artists. the general level of humility and outrage existing in some symbiotic tension.

we moved into a refurbished 'unit' above an emergency sign distributor. the place used to be an old irish tavern. the labels are still on the breaker boxes. a funky mix of wood panelling and cream city brick - painted creamier - keep us warm and out of the wind.














... that be said our rooms were small... so, we put our minds and hands to work. check out the conversion.

[before; up]
[after; down]

no more stuff on the floor.

Wednesday, February 24, 2010

for the time being

a professor shared this with me.. a few times. as i reread, i'm reminded to breathe and simply be.

"For the time being the highest peak, for the time being the deepest ocean; for the time being a crazy mind, for the time being a Buddha body; for the time being a Zen Master, for the time being an ordinary person; for the time being earth and sky… Since there is nothing but this moment, ‘for the time being’ is all the time there is...

We want enjoyment, we want to avoid pain and discomfort. But it is impossible that things will always work out, impossible to avoid pain and discomfort. So to be happy, with a happiness that doesn’t blow away with every wind, we need to be able to make use of what happens to us — all of it — whether we find ourselves at the top of a mountain or at the bottom of the sea.
”

Monday, February 22, 2010

feedback loop

out now on lulu:











"Feedback Loop is an introduction to the ideas underlying recent experimentation with complexity in architecture. it presents key concepts such as prototyping, non-linear order, emergence, bottom-up thinking, parametric thinking, generative scripting and biomorphism, and it does so in plain language for students of architecture and others who seek an entry point into the discussion of recent design work. many of these ideas, which arose in other fields of study, are interpreted architecturally, in order to help designers leverage them in the creative act. by showing how the key concepts work together to define a coherent view of architecture, Feedback Loop supports the conclusion that the pursuit of complexity is poised to expand beyond the avant-garde to become a broad-scoped, long-term architectural movement."
kyle talbott

you can check out more of the ongoing studio work on the microcosm blog.

Tuesday, February 16, 2010

as few know.

Since my return I have been busy working on small projects and photography, back at UWM now I'm entering my final semester of school and with it finishing strong with microcosm studio!!

here is the link if the people are interested in what the studio is working on.
microcosmstudio

hopefully nick will post a few fun things from marcus prize.

and if anyone is interested in my photography course take a look at
Sight

Sunday, February 14, 2010

product_sculpture

this post is long over due, but only recently caught a chance to snap some photos.
for those interested; dimensions are roughly 6' x 8'. it weighs more than you'd care to know, but i've got it up on casters.

i've repurposed some found shipping pallets from a nearby residence doing some remodeling. ripped them down. and integrated a set of 36 plaster tiles i cast from clay, coated in 2 part rubber, and filled with plaster. more on the process.

the piece is rough, raw, and simple connections all honor the same inherent qualities of the palettes. i was interested in using repetition as a visual quality and complement the warm, raw nature of the wood with the white, smooth qualities exhibited by the plaster.

for now. enjoy the photos.

side.01
[plaster]
[full view]

[lighting effects]

[context]



[tile details]

side.02
[wood]
[full view]

[lighting effects]

[latent beauty]

[shadow detail]

comments appreciated...

Saturday, February 13, 2010

SO-IL won ps1 with pole dance

check out this video. clear, elegant, dynamic, fun method showcasing SO-IL's winning proposal from this year's ps1 + moma young architects program [a decade of design]

it's called pole dance.



for me, BIG gave them competition by appealing to logic and environmental virtues [full material life cycle...], but SO-IL's proposal seems gentler, ethereal, playful, simpler. this competition is always inspiring. will have to make the trip one of these years.